Getting started
Name, emoji and colour. Works offline too — it syncs once you're back online.
Share it as a link, a QR code or a short code. A new code invalidates the old one instantly.
Post a lobby, people claim their own slots — and “Start round 1” turns it into a live session.
Every session lands in the archive and moves the Elo numbers — on every member's phone.
Roster and archive
Add anyone with just their name — they play, get ranked and build stats like everyone else. An account only means the group shows up on their own phone. Whoever joins through an invite picks their name off the roster: “This is me” — and their whole history follows.
Every finished session lands in a results archive that is never edited after the fact, mirrored to every member. If someone leaves the group, their results stay — and they can rejoin later. Roles are simple: owner, admin and member.
ROSTER · 10 PLAYERS
EVERYONE GETS RANKED AND TRACKED — REGARDLESS
Rating
Each group has its own Elo rating. Everyone starts at 1200, and every match moves you based on the result and how strong the opposition was — beat a better team and the number moves more. The rating is never stored as a verdict: it is recomputed from the full archive, so the number can always be checked.
A team's rating is the average of its two players — both get the same change.
Win, draw or loss is decided by the match result alone — bonus points never count.
Marked provisional until you have played three sessions — with that few matches the number says little yet. Full history and peak rating are always visible.
Guests play with a fresh 1200 each session but never build a rating.
Tournaments
The next padel night plans itself. The owner or an admin posts a lobby with the format, courts, slots and date. Members claim a slot each — first come, first served — and the lobby always shows how many are left. If a slot is taken, you hear about it right away.
When everyone is in, “Start round 1” turns the lobby into a live session with the roster settled. Poor signal in the hall never blocks the start, and a lobby can be reopened with every slot intact — or cancelled for everyone.
Highlights
Computed over the most recent sessions and unlocked after three played — with 9:16 share cards for the group chat, and milestone recaps at 10, 25 and 50 sessions.
Everything a single organizer needs — sessions, all eight formats, players and stats — works without an account. An account (Apple or Google) is only needed to create or join shared groups. Creating groups is free during early access.
Ready?
Create the group in half a minute and share one invite — the rest sorts itself out, session by session.
Free during early access · Works on iPhone, iPad and in the browser